New MSX1 core

fbelavenuto
Mensajes: 100
Registrado: 08 Sep 2016, 13:10

Re: New MSX1 core

Mensaje por fbelavenuto » 06 Nov 2016, 14:00

Vanfanel, you are right! For some reason I put the wrong ZX1 file, sorry about that!

Now the file is correct!
Vanfanel escribió:
fbelavenuto escribió:Hello guys,

New update:

https://drive.google.com/drive/folders/ ... sp=sharing

- Fixed sprite bug in Nemesis and Penguin Adventure.
- Deleted XPC files and added new ROMs in zip.
- Some others little things.

[]'s
@fbelavenuto: There's something wrong with version: Penguin Adventure does not show Konami logo and then runs VERY fast. Other games don't even load.
I am almost sure you uploaded the wrong .ZX1. Can you check, please?

Vanfanel
Mensajes: 276
Registrado: 16 Oct 2016, 15:50

Re: New MSX1 core

Mensaje por Vanfanel » 06 Nov 2016, 15:08

@fbelavenuto

This version works well, thanks. It fixes sprites in PENGUIN ADVENTURE so first boss is at last playable!
However, other game with failing sprites is MONTANA JOHN. I made a video:

https://www.youtube.com/watch?v=Czc3GdJTGFw

As you can see, sprites are still broken in this game.
MONTANA JOHN is a free game available for download here:

https://www.msx.org/download/downloads/ ... a/MJTT.zip

Antxiko
Mensajes: 12
Registrado: 08 Oct 2016, 18:06

Re: New MSX1 core

Mensaje por Antxiko » 06 Nov 2016, 17:06

Hi Fabio!

If the core is based in OCM, it could be possible to add a cartdrige slot using the UNO IO pins?

Thanks in advance!

fbelavenuto
Mensajes: 100
Registrado: 08 Sep 2016, 13:10

Re: New MSX1 core

Mensaje por fbelavenuto » 07 Nov 2016, 11:19

Vanfanel, about the Montana John, the problem is in the game, it writes very fast to VDP. This bug occurs in a real MSX too!!
Vanfanel escribió:@fbelavenuto

This version works well, thanks. It fixes sprites in PENGUIN ADVENTURE so first boss is at last playable!
However, other game with failing sprites is MONTANA JOHN. I made a video:

https://www.youtube.com/watch?v=Czc3GdJTGFw

As you can see, sprites are still broken in this game.
MONTANA JOHN is a free game available for download here:

https://www.msx.org/download/downloads/ ... a/MJTT.zip

fbelavenuto
Mensajes: 100
Registrado: 08 Sep 2016, 13:10

Re: New MSX1 core

Mensaje por fbelavenuto » 07 Nov 2016, 11:22

Its core is not based in OCM, only the Megaram-SCC is.

Antxiko escribió:Hi Fabio!

If the core is based in OCM, it could be possible to add a cartdrige slot using the UNO IO pins?

Thanks in advance!

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neuro_999
Mensajes: 692
Registrado: 06 Oct 2015, 10:14

Re: New MSX1 core

Mensaje por neuro_999 » 07 Nov 2016, 11:32

Any chance to syntetize for the zx-uno v3, the hw is the same, but change the .ucf mapping.
Normaly i change the .ucf and resintetice, but this core is not opensource.
It will be sourcecode-public in the future?
Thanx for your work.

Enviado desde mi ONE A2003 mediante Tapatalk

fbelavenuto
Mensajes: 100
Registrado: 08 Sep 2016, 13:10

Re: New MSX1 core

Mensaje por fbelavenuto » 07 Nov 2016, 11:40

The core will be open-source!

I'll try to synthesize with v3 UCF.

neuro_999 escribió:Any chance to syntetize for the zx-uno v3, the hw is the same, but change the .ucf mapping.
Normaly i change the .ucf and resintetice, but this core is not opensource.
It will be sourcecode-public in the future?
Thanx for your work.

Enviado desde mi ONE A2003 mediante Tapatalk

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neuro_999
Mensajes: 692
Registrado: 06 Oct 2015, 10:14

Re: New MSX1 core

Mensaje por neuro_999 » 07 Nov 2016, 11:43

Thanx.
Is for my first zxuno who lives inside a spectrum+ case.

Enviado desde mi ONE A2003 mediante Tapatalk

fbelavenuto
Mensajes: 100
Registrado: 08 Sep 2016, 13:10

Re: New MSX1 core

Mensaje por fbelavenuto » 07 Nov 2016, 12:56

Added "(V3)COREX.ZX1" file in Google Drive, please test.
neuro_999 escribió:Thanx.
Is for my first zxuno who lives inside a spectrum+ case.

Enviado desde mi ONE A2003 mediante Tapatalk

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antoniovillena
Mensajes: 2621
Registrado: 27 Sep 2015, 20:41

Re: New MSX1 core

Mensaje por antoniovillena » 07 Nov 2016, 13:13

Fabio, I have a multi-platform compilation system in my personal repository:

https://github.com/antoniovillena/zxuno ... s/Spectrum

It's batch process based on make.bat. Use if it's useful for you. Also there is a .ucf file for v3
fbelavenuto escribió:The core will be open-source!

I'll try to synthesize with v3 UCF.

neuro_999 escribió:Any chance to syntetize for the zx-uno v3, the hw is the same, but change the .ucf mapping.
Normaly i change the .ucf and resintetice, but this core is not opensource.
It will be sourcecode-public in the future?
Thanx for your work.

Enviado desde mi ONE A2003 mediante Tapatalk

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