ZX-Next core para ZX-Uno

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Higgy
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Re: ZX-Next core para ZX-Uno

Mensaje por Higgy » 23 May 2017, 13:38

Thanks @jsj - that worked a treat. Now to create a 'best of SID tune directory' !

@fbelavenuto - thanks for the info. Regarding the default Joystick, 'Sinclair' is selected, but I would say 'Kempston' was more popular. Maybe something to highlight in the Next documentation/manual so people know to either change BIOS settings or select 'Sinclair' in the games menu.

This could be a poll to ask on the Next Facebook Group, what joystick config to have as default?

vtrucco
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Registrado: 20 May 2017, 15:16

Re: ZX-Next core para ZX-Uno

Mensaje por vtrucco » 23 May 2017, 13:55

Higgy escribió:Thanks @jsj - that worked a treat. Now to create a 'best of SID tune directory' !

@fbelavenuto - thanks for the info. Regarding the default Joystick, 'Sinclair' is selected, but I would say 'Kempston' was more popular. Maybe something to highlight in the Next documentation/manual so people know to either change BIOS settings or select 'Sinclair' in the games menu.

This could be a poll to ask on the Next Facebook Group, what joystick config to have as default?
The preferences are stored on SD card. If you select "Kempston" one time, it´s always Kempston, until you re-select another again.

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Higgy
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Re: ZX-Next core para ZX-Uno

Mensaje por Higgy » 24 May 2017, 21:24

How do I play a .dmp in a folder rather than a .dmp in the ROOT? I looked at the ESXDOS manual and I thought I could use / so:

.sidplay /sid/r-type.dmp

But that does not work.

vtrucco
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Re: ZX-Next core para ZX-Uno

Mensaje por vtrucco » 24 May 2017, 21:27

Higgy escribió:How do I play a .dmp in a folder rather than a .dmp in the ROOT? I looked at the ESXDOS manual and I thought I could use / so:

.sidplay /sid/r-type.dmp

But that does not work.
you can change the current folder
.cd /sid

and see the contents with
.ls

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Higgy
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Re: ZX-Next core para ZX-Uno

Mensaje por Higgy » 24 May 2017, 21:45

Thanks.
Sorry I feel silly, I should have tried that. With DOT commands the Spectrum is similar to DOS/Linux

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Bone
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Re: RE: Re: ZX-Next core para ZX-Uno

Mensaje por Bone » 02 Jun 2017, 00:12

fbelavenuto escribió:Sorry, miss a information: Uses the new TBBLUE.FW and CONFIG.INI files from SD_Card.zip file.

Timex port is configurable now.
Hi.
How can I configure the behaviour of the $FF port?
config.ini:

scandoubler=1
50_60hz=0
ntsc=0
enh_ula=1
timex=1
psgmode=0
turbosound=1
divmmc=1
mf=1
joystick1=0
joystick2=0
ps2=0
lightpen=0
scanlines=0
dac=0
turbo=1
default=2
menu=TK90X,0,tk90x.rom
menu=TK95,0,tk95.rom
menu=Spectrum 48K,0,48.rom
menu=Spectrum 128K,1,128.rom
menu=Spectrum +3e,2,3e.rom
menu=ZX80,1,zx80.rom
menu=ZX81,1,zx81.rom
menu=Jupiter Ace,1,ace.rom
menu=Open SE,0,opense.rom

I don't see any option for this. :veoestrellas:

Sorry my english. :mrgreen:

vtrucco
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Re: RE: Re: ZX-Next core para ZX-Uno

Mensaje por vtrucco » 02 Jun 2017, 00:29

Bone escribió:
fbelavenuto escribió:Sorry, miss a information: Uses the new TBBLUE.FW and CONFIG.INI files from SD_Card.zip file.

Timex port is configurable now.
Hi.
How can I configure the behaviour of the $FF port?

Sorry my english. :mrgreen:
You are using and old .INI and old .FW.

replace your files with this attached.
Adjuntos
tbblue_fw_ini.rar
(25 KiB) Descargado 238 veces

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Bone
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Re: RE: Re: ZX-Next core para ZX-Uno

Mensaje por Bone » 02 Jun 2017, 00:58

vtrucco escribió:
Bone escribió:
fbelavenuto escribió:Sorry, miss a information: Uses the new TBBLUE.FW and CONFIG.INI files from SD_Card.zip file.

Timex port is configurable now.
Hi.
How can I configure the behaviour of the $FF port?

Sorry my english. :mrgreen:
You are using and old .INI and old .FW.

replace your files with this attached.
So maybe i doing something wrong. I still have the same problem with Arkanoid. It's hung-up when starts the game. :)
I'm using the new .fw and config.ini

Regards.

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jaildesigner
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Re: RE: Re: ZX-Next core para ZX-Uno

Mensaje por jaildesigner » 02 Jun 2017, 07:30

Bone escribió:So maybe i doing something wrong. I still have the same problem with Arkanoid. It's hung-up when starts the game. :)
I'm using the new .fw and config.ini

Regards.
Me estoy perdiendo algo? Estas probando un Arkanoid vitaminado o diferente?

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Bone
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Re: RE: Re: RE: Re: ZX-Next core para ZX-Uno

Mensaje por Bone » 02 Jun 2017, 07:56

jaildesigner escribió:
Bone escribió:So maybe i doing something wrong. I still have the same problem with Arkanoid. It's hung-up when starts the game. :)
I'm using the new .fw and config.ini

Regards.
Me estoy perdiendo algo? Estas probando un Arkanoid vitaminado o diferente?
Pues creo que no. Me ocurre el típico problema del puerto $FF. Cuando inicias la partida, los ladrillos grises hacen un destello y se queda colgado ahí. O por ejemplo el Cobra se queda colgado al iniciar la partida. O el Terra Cresta o el Renegade....vaya que son todos por el problema de puerto $FF del bus flotante.

No se, estoy usando el último core compilado del TBBlue con su último FW e INI.[emoji29]

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