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Re: DEMOS killing ZX-UNO?

Publicado: 18 Ago 2016, 13:05
por azesmbog
OK. I will try to speak in more detail.
This demo, which are work to a standard Spectrum 128. If someone is satisfied that they are working properly on ZX Uno well, so be it.
Similarly, in the case of the Pentagon. No - and the court no. Ok ?
Так более понятно???

Re: DEMOS killing ZX-UNO?

Publicado: 18 Ago 2016, 15:18
por jevilon
Ah joe... yo veia kill... y pensaba que habria alguna demo que sobrecalentaria la FPGA o algo......

Re: DEMOS killing ZX-UNO?

Publicado: 24 Ago 2016, 11:19
por YERZMYEY
What Scorpion? This one? http://bbb.retroscene.org/prod.php?p=3676#cmnt
It's not a Russian prog, but Slovakian, for a British Spectrum. Not any Pentagon.

Re: DEMOS killing ZX-UNO?

Publicado: 24 Ago 2016, 11:21
por YERZMYEY
Not in a hardware meaning.
The title is related with the topic about games (and indeed they act strange).
This one is just about progs that doesn't work or doesn't work properly.

Re: DEMOS killing ZX-UNO?

Publicado: 31 Ago 2016, 00:28
por mcleod_ideafix
Just tested the "Across the Edge" demo. Check it out running in a ZX-UNO
phpBB [media]

Re: DEMOS killing ZX-UNO?

Publicado: 31 Ago 2016, 10:08
por azesmbog
This demo works less well.
Not perfect - but good.
And here is another from the same place - it is bad in the beginning.
Again, scroll the screen: ((
This is due to Radastano mode?
http://zxn.ru/prod.php?p=9124

Re: DEMOS killing ZX-UNO?

Publicado: 31 Ago 2016, 11:35
por YERZMYEY
Mcleod: Wow, looks great!!

Re: DEMOS killing ZX-UNO?

Publicado: 01 Sep 2016, 13:54
por mcleod_ideafix
azesmbog escribió:This demo works less well.
Not perfect - but good.
Where doe it fail?
azesmbog escribió:And here is another from the same place - it is bad in the beginning.
Again, scroll the screen: ((
This is due to Radastano mode?
This is because the TRDOS implementation built into ESXDOS. It does nothing to do with the Radastan mode. The TRDOS implementation used here seem to print the name of the file being loaded even if the S channel has been redirected to NULL (which is the usual way of avoiding LOAD to print Bytes:..... on screen). I have to take a look at the loader to see how it is loading the different parts of the demo. Anyway, it is not caused by the core.

EDIT: Adding the line

Código: Seleccionar todo

15 PRINT AT NOT PI,NOT PI;
is enough to avoid the scrolling in the loading picture ;)

BTW: the full border gfx at the end of this demo is simply awesome! (and looks fantastic in the ZXUNO using Pentagon mode ;) )

Re: DEMOS killing ZX-UNO?

Publicado: 01 Sep 2016, 14:48
por azesmbog
This is because the TRDOS implementation built into ESXDOS. It does nothing to do with the Radastan mode.
Now I understand.
But each demo \ program will not replace the boot loader ((
There are also some other demo with such an unpleasant effect.
Where doe it fail?
Imagen
Mismatch paper and the borders throughout the demo fairly strong 4(?) pixel.
It's just me?

Re: DEMOS killing ZX-UNO?

Publicado: 01 Sep 2016, 20:28
por mcleod_ideafix
azesmbog escribió:
Where doe it fail?
Imagen
Mismatch paper and the borders throughout the demo fairly strong 4(?) pixel.
It's just me?
At the beginning of the video, I say that the version you should try is across-fix1. Is that the one you are using?